Arbeitspapier

The impact of monitoring in infinitely repeated games: Perfect, public, and private

This paper uses a laboratory experiment to study the effect of a monitoring structure on the play of the infinitely repeated prisoner's dilemma. Keeping the stage game fixed, we examine the behavior of subjects when information about past actions is perfect (perfect monitoring), noisy but public (public monitoring), and noisy and private (private monitoring). We find that the subjects sustain cooperation in every treatment, but that their strategies differ substantially in the three treatments. Specifically, we observe that the strategies are more complex under public and private monitoring than under perfect monitoring. We also find that the strategies under private monitoring are more lenient than under perfect monitoring, and less forgiving than under public monitoring.

Language
Englisch

Bibliographic citation
Series: ISER Discussion Paper ; No. 942

Classification
Wirtschaft
Noncooperative Games
Stochastic and Dynamic Games; Evolutionary Games; Repeated Games
Design of Experiments: Laboratory, Group Behavior
Subject
infinitely repeated games
monitoring
perfect
public
private
experiments

Event
Geistige Schöpfung
(who)
Aoyagi, Masaki
Bhaskar, V.
Frechette, Guillaume R.
Event
Veröffentlichung
(who)
Osaka University, Institute of Social and Economic Research (ISER)
(where)
Osaka
(when)
2015

Handle
Last update
10.03.2025, 11:44 AM CET

Data provider

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Object type

  • Arbeitspapier

Associated

  • Aoyagi, Masaki
  • Bhaskar, V.
  • Frechette, Guillaume R.
  • Osaka University, Institute of Social and Economic Research (ISER)

Time of origin

  • 2015

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