Artikel
An algorithm for two-player repeated games with perfect monitoring
Consider repeated two-player games with perfect monitoring and discounting. We provide an algorithm that computes the set V* of payoff pairs of all pure-strategy subgame perfect equilibria with public randomization. The algorithm provides significant efficiency gains over the existing implementations of the algorithm from Abreu, Pearce and Stacchetti (1990). These efficiency gains arise from a better understanding of the manner in which extreme points of the equilibrium payoff set are generated. An important theoretical implication of our algorithm is that the set of extreme points E of V* is finite. Indeed, |E| ≤ 3|A|, where A is the set of action profiles of the stage game.
- Language
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Englisch
- Bibliographic citation
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Journal: Theoretical Economics ; ISSN: 1555-7561 ; Volume: 9 ; Year: 2014 ; Issue: 2 ; Pages: 313-338 ; New Haven, CT: The Econometric Society
- Classification
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Wirtschaft
Computational Techniques; Simulation Modeling
Noncooperative Games
Stochastic and Dynamic Games; Evolutionary Games; Repeated Games
- Subject
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Repeated games
perfect monitoring
computation
- Event
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Geistige Schöpfung
- (who)
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Abreu, Dilip
Sannikov, Yuliy
- Event
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Veröffentlichung
- (who)
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The Econometric Society
- (where)
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New Haven, CT
- (when)
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2014
- DOI
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doi:10.3982/TE1302
- Handle
- Last update
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10.03.2025, 11:44 AM CET
Data provider
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Object type
- Artikel
Associated
- Abreu, Dilip
- Sannikov, Yuliy
- The Econometric Society
Time of origin
- 2014