Arbeitspapier

Preferences-dependent learning in the Centipede game

We study experimentally whether heterogeneity of behavior in the Centipede game can be interpreted as the result of a learning process of individuals with different preference types (more and less pro-social) and coarse information regarding the opponent's past behavior. We manipulate the quality of information feedbacks provided after each play. If subjects rely only on their personal database, long run behavior resembles a Self-confirming equi- librium whereby less pro-social types take at earlier nodes due to prediction errors. Aggregate information release decreases heterogeneity of behavior by increasing the passing rates of pro-selfs and play moves towards Bayesian Nash equilibrium.

Sprache
Englisch

Erschienen in
Series: Jena Economic Research Papers ; No. 2015-012

Klassifikation
Wirtschaft
Cooperative Games
Stochastic and Dynamic Games; Evolutionary Games; Repeated Games
Design of Experiments: Laboratory, Individual
Search; Learning; Information and Knowledge; Communication; Belief; Unawareness
Thema
social preferences
learning
Self-confirming equilibrium
experiment

Ereignis
Geistige Schöpfung
(wer)
Gamba, Astrid
Regner, Tobias
Ereignis
Veröffentlichung
(wer)
Friedrich Schiller University Jena
(wo)
Jena
(wann)
2015

Handle
Letzte Aktualisierung
10.03.2025, 11:43 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Gamba, Astrid
  • Regner, Tobias
  • Friedrich Schiller University Jena

Entstanden

  • 2015

Ähnliche Objekte (12)