Arbeitspapier
Strategy choice in the infinitely repeated prisoners' dilemma
We use a novel experimental design to identify the subjects' strategies in an infinitely repeated prisoners' dilemma experiment. We ask subjects to design strategies that will play in their place. We find that eliciting strategies has negligible effects on their behavior, supporting the validity of this method. We find the chosen strategies include some common ones such as Tit-For-Tat and Grim trigger. However, other strategies that are considered to have desirable properties, such as Win-Stay-Lose-Shift, are not prevalent. We also find that the strategies used to support cooperation change with the parameters of the game. Finally, our results confirm that long-run miscoordination can arise.
- Sprache
-
Englisch
- Erschienen in
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Series: WZB Discussion Paper ; No. SP II 2013-311
- Klassifikation
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Wirtschaft
- Thema
-
infinitely repeated games
prisoner's dilemma
cooperation
strategies
experimental economics
- Ereignis
-
Geistige Schöpfung
- (wer)
-
Dal Bó, Pedro
Fréchette, Guillaume R.
- Ereignis
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Veröffentlichung
- (wer)
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Wissenschaftszentrum Berlin für Sozialforschung (WZB)
- (wo)
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Berlin
- (wann)
-
2013
- Handle
- Letzte Aktualisierung
-
10.03.2025, 11:44 MEZ
Datenpartner
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.
Objekttyp
- Arbeitspapier
Beteiligte
- Dal Bó, Pedro
- Fréchette, Guillaume R.
- Wissenschaftszentrum Berlin für Sozialforschung (WZB)
Entstanden
- 2013