Arbeitspapier

Strategy choice in the infinitely repeated prisoners' dilemma

We use a novel experimental design to identify the subjects' strategies in an infinitely repeated prisoners' dilemma experiment. We ask subjects to design strategies that will play in their place. We find that eliciting strategies has negligible effects on their behavior, supporting the validity of this method. We find the chosen strategies include some common ones such as Tit-For-Tat and Grim trigger. However, other strategies that are considered to have desirable properties, such as Win-Stay-Lose-Shift, are not prevalent. We also find that the strategies used to support cooperation change with the parameters of the game. Finally, our results confirm that long-run miscoordination can arise.

Sprache
Englisch

Erschienen in
Series: WZB Discussion Paper ; No. SP II 2013-311

Klassifikation
Wirtschaft
Thema
infinitely repeated games
prisoner's dilemma
cooperation
strategies
experimental economics

Ereignis
Geistige Schöpfung
(wer)
Dal Bó, Pedro
Fréchette, Guillaume R.
Ereignis
Veröffentlichung
(wer)
Wissenschaftszentrum Berlin für Sozialforschung (WZB)
(wo)
Berlin
(wann)
2013

Handle
Letzte Aktualisierung
10.03.2025, 11:44 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Dal Bó, Pedro
  • Fréchette, Guillaume R.
  • Wissenschaftszentrum Berlin für Sozialforschung (WZB)

Entstanden

  • 2013

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