Arbeitspapier

Social Conformity in Games with Many Players

In the literature of psychology and economics it is frequently observed that individuals tend to imitate similar individuals. A fundamental question is whether the outcome of such imitation can be consistent with self-interested behaviour. We propose that this consistency requires the existence of a Nash equilibrium that induces a partition of the player set into relatively few groups of similar individuals playing the same or similar strategies. In this paper we define and characterise a family of games admitting existence of approximated Nash equilibria in pure strategies that induce partition of the player sets with the desired properties. We also introduce the Conley-Wooders concept of 'crowding types' into our description players and distinguish between the crowding type of a player - those characteristics of a player that have direct effects on others - and his tastes, taken to directly affect only that player. With this assumption of 'within crowding type anonymity' and a 'convexity of taste-types' assumption we show that the number of groups can be uniformly bounded.

Sprache
Englisch

Erschienen in
Series: Nota di Lavoro ; No. 121.2003

Klassifikation
Wirtschaft
Game Theory and Bargaining Theory: General
Thema
Social Conformity
Nash Equilibrium
Spieltheorie
Lernprozess
Rationalität

Ereignis
Geistige Schöpfung
(wer)
Wooders, Myrna
Cartwright, Edward
Selten, Reinhard
Ereignis
Veröffentlichung
(wer)
Fondazione Eni Enrico Mattei (FEEM)
(wo)
Milano
(wann)
2003

Handle
Letzte Aktualisierung
10.03.2025, 11:45 MEZ

Datenpartner

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Objekttyp

  • Arbeitspapier

Beteiligte

  • Wooders, Myrna
  • Cartwright, Edward
  • Selten, Reinhard
  • Fondazione Eni Enrico Mattei (FEEM)

Entstanden

  • 2003

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