Arbeitspapier

On Equilibrium in Pure Strategies in Games with Many Players

Motivated by issues of imitation, learning and evolution, we introduce a framework of non-co-operative games, allowing both countable sets of pure actions and player types and player types and demonstrate that for all games with sufficiently many players, every mixed strategy Nash equilibrium can be used to construct a Nash e-equilibrium in pure strategies that is 'e-equivalent'. Our framework introduces and exploits a distinction between crowding attributes of players (their external effects on others) and their taste attributes (their payoff functions and any other attributes that are not directly relevant to other players). The set of crowding attributes is assumed to be compact; this is not required, however, for taste attributes. We stress that for studying issues such as conformity, the case of a finite set of types and actions, while illuminating, cannot yield completely satisfactory results. Our main theorems are based on a new mathematical result, in the spirit of the Shapley-Folkman Theorem but applicable to a countable (not necessarily finite dimensional) strategy space.

Sprache
Englisch

Erschienen in
Series: Nota di Lavoro ; No. 122.2003

Klassifikation
Wirtschaft
Noncooperative Games
Thema
Equilibrium
Pure Strategies
Non-cooperative Games
Nash-Gleichgewicht
Nichtkooperatives Spiel
Theorie

Ereignis
Geistige Schöpfung
(wer)
Cartwright, Edward
Wooders, Myrna
Ereignis
Veröffentlichung
(wer)
Fondazione Eni Enrico Mattei (FEEM)
(wo)
Milano
(wann)
2003

Handle
Letzte Aktualisierung
10.03.2025, 11:44 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Cartwright, Edward
  • Wooders, Myrna
  • Fondazione Eni Enrico Mattei (FEEM)

Entstanden

  • 2003

Ähnliche Objekte (12)