Arbeitspapier

Learning to Play Approximate Nash Equilibria in Games with Many Players

We illustrate one way in which a population of boundedly rational individuals can learn to play an approximate Nash equilibrium. Players are assumed to make strategy choices using a combination of imitation and innovation. We begin by looking at an imitation dynamic and provide conditions under which play evolves to an imitation equilibrium; convergence is conditional on the network of social interaction. We then illustrate, through example, how imitation and innovation can complement each other; in particular, we demonstrate how imitation can .help. a population to learn to play a Nash equilibrium where more rational methods do not. This leads to our main result in which we provide a general class of large game for which the imitation with innovation dynamic almost surely converges to an approximate Nash, imitation equilibrium.

Language
Englisch

Bibliographic citation
Series: Nota di Lavoro ; No. 85.2004

Classification
Wirtschaft
Game Theory and Bargaining Theory: General
Noncooperative Games
Stochastic and Dynamic Games; Evolutionary Games; Repeated Games
Subject
Imitation
Best replay
Convergence
Nash equilibrium
Verhaltensökonomik
Begrenzte Rationalität
Nash-Gleichgewicht
Theorie
Wiederholte Spiele

Event
Geistige Schöpfung
(who)
Cartwright, Edward
Event
Veröffentlichung
(who)
Fondazione Eni Enrico Mattei (FEEM)
(where)
Milano
(when)
2004

Handle
Last update
10.03.2025, 11:41 AM CET

Data provider

This object is provided by:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. If you have any questions about the object, please contact the data provider.

Object type

  • Arbeitspapier

Associated

  • Cartwright, Edward
  • Fondazione Eni Enrico Mattei (FEEM)

Time of origin

  • 2004

Other Objects (12)