Artikel

Gamification 2.0 - How Activity Tracking Apps Provide Long-Term Motivation

One in four consumers is insufficiently physically active, resulting in substantial health risks. Conventional activity tracking apps motivate consumers but can promote motivational crowding-out. Gamification can help overcome these challenges. This paper presents two case studies and introduces a new motivational framework for gamification.

Language
Englisch

Bibliographic citation
Journal: Marketing Review St.Gallen ; ISSN: 1865-7516 ; Volume: 38 ; Year: 2021 ; Issue: 4 ; Pages: 48-57

Classification
Management

Event
Geistige Schöpfung
(who)
Mönninghoff, Annette
Event
Veröffentlichung
(who)
Thexis Verlag
(where)
St.Gallen
(when)
2021

Handle
Last update
10.03.2025, 11:45 AM CET

Data provider

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Object type

  • Artikel

Associated

  • Mönninghoff, Annette
  • Thexis Verlag

Time of origin

  • 2021

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