Artikel
Gamifying B2B Sales - An Analysis of the Status Quo and Potential for Gamification within Sales
By means of expert interviews and an online survey experiment among sales representatives, the positive potential of using gamification applications within B2B sales is shown. Based on the empirical results and a derived B2B sales framework, recommendations which gamification elements to apply for which business type and sales phase are presented.
- Language
-
Englisch
- Bibliographic citation
-
Journal: Marketing Review St.Gallen ; ISSN: 1865-7516 ; Volume: 39 ; Year: 2022 ; Issue: 4 ; Pages: 54-62
- Classification
-
Management
- Event
-
Geistige Schöpfung
- (who)
-
Schlipf, Matthias
Baumann, Michaela
- Event
-
Veröffentlichung
- (who)
-
Thexis Verlag
- (where)
-
St.Gallen
- (when)
-
2022
- Handle
- Last update
-
10.03.2025, 11:42 AM CET
Data provider
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. If you have any questions about the object, please contact the data provider.
Object type
- Artikel
Associated
- Schlipf, Matthias
- Baumann, Michaela
- Thexis Verlag
Time of origin
- 2022