Arbeitspapier

Public Goods Games and Psychological Utility: Theory and Evidence

We consider a theoretical model of a public goods game that incorporates reciprocity, guilt-aversion/surprise-seeking, and the attribution of intentions behind these emotions. In order to test our predictions, we implement the ‘induced beliefs method’ and a within-subjects design, using the strategy method. We find that all our psychological variables contribute towards the explanation of contributions. Guilt-aversion is pervasive at the individual-level and the aggregate-level and it is relatively more important than surprise-seeking. Our between-subjects analysis confirms the results of the within-subjects design.

Language
Englisch

Bibliographic citation
Series: CESifo Working Paper ; No. 7014

Classification
Wirtschaft
Microeconomic Behavior: Underlying Principles
Public Goods
Subject
public goods games
psychological game theory
reciprocity
surprise-seeking/guilt-aversion
attribution of intentions
induced beliefs method
within and between subjects designs

Event
Geistige Schöpfung
(who)
Dhami, Sanjit
Wei, Mengxing
al-Nowaihi, Ali
Event
Veröffentlichung
(who)
Center for Economic Studies and ifo Institute (CESifo)
(where)
Munich
(when)
2018

Handle
Last update
10.03.2025, 11:41 AM CET

Data provider

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Object type

  • Arbeitspapier

Associated

  • Dhami, Sanjit
  • Wei, Mengxing
  • al-Nowaihi, Ali
  • Center for Economic Studies and ifo Institute (CESifo)

Time of origin

  • 2018

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