Arbeitspapier

Information and Learning in Oligopoly: an Experiment

This paper presents an experiment on learning in repeated games, which complements the analysis of players' actual choices with data on the information acquisition process they follow. Subjects play a repeated Cournot oligopoly, with limited a priori information. The econometrics hinges on a model built upon Experience Weighted Attraction learning, and the simultaneous analysis of data on the information gathered and on actions taken by the subjects. Results suggest that learning is a composite process, in which different components coexist. Adaptive learning emerges as the leading element, but when subjects look at the strategies individually adopted by their competitors they tend to imitate the most successful behavior, which makes markets more competitive. Reinforcement learning also plays a role, as subjects favor strategies that have yielded higher profits in the past.

Language
Englisch

Bibliographic citation
Series: Quaderni - Working Paper DSE ; No. 860

Classification
Wirtschaft
Oligopoly and Other Imperfect Markets
Design of Experiments: Laboratory, Group Behavior
Noncooperative Games

Event
Geistige Schöpfung
(who)
Bigoni, Maria
Fort, Margherita
Event
Veröffentlichung
(who)
Alma Mater Studiorum - Università di Bologna, Dipartimento di Scienze Economiche (DSE)
(where)
Bologna
(when)
2013

DOI
doi:10.6092/unibo/amsacta/3719
Handle
Last update
10.03.2025, 11:43 AM CET

Data provider

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Object type

  • Arbeitspapier

Associated

  • Bigoni, Maria
  • Fort, Margherita
  • Alma Mater Studiorum - Università di Bologna, Dipartimento di Scienze Economiche (DSE)

Time of origin

  • 2013

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