Kultur-Hackathon „Coding da Vinci“ – Kultur und Digitales profitieren voneinander

‘Coding da Vinci’ Culture Hackathon: Culture and digital content feed off each other

08.07.2014

 

 

Coding da Vinci

Last weekend saw the awards ceremony marking the end of the first German culture hackathon, ‘Coding da Vinci’. 16 cultural institutions had made their data available to programmers, designers and gamers, who spent ten weeks working with the content under open licence. On Sunday, prior to the awards ceremony, they presented their ideas and applications to the public.

The results were more than convincing: in front of a crowd of 150 enthusiasts in the Jewish Museum 17 teams showed off an impressive variety of works revealing a high degree of technical maturity.

Many teams developed apps for playing and learning within the family, experimenting with the sounds of musical instruments from past centuries and adopting foolproof ways of getting up in the morning. Another large group of projects produced websites that used storytelling, interactive visualisations and map applications to reveal new connections between the cultural material. Some teams even presented hardware systems, augmented-reality applications and programming tools for the developer community.

For the participating teams it was particularly important to venture outside their familiar technical circles and strike up conversations with the ‘other world’ of individual institutions. Claus Höfele, one of the winners, was very positive about the hackathon: ‘At last we’re in touch with the museums!’

The museum people themselves were impressed with the sheer variety and usefulness of applications based on open-source cultural content. Commenting on the list of works banned by the National Socialists, which four teams had focused on, one of the hackathon enthusiasts, Wolfgang Both, said: ‘At long last the list has been put on view. I feel proud and quite moved. We now know that 19,000 books were on the list.’

Vertreter der Kulturinstitutionen
Graphical Recording
Die Jury - von links: G. Beger, T. Koch, U. Müller, L. Pintscher, Anja Jentzsch)

The Jury (Gabriele Beger, SUB Hamburg, Anja Jentzsch, OKFN, Thorsten Koch, digiS, Uwe Müller, DDB, Lydia Pintscher, WMDE) awarded prizes for selected projects spanning five categories:

Die Coding-da-Vinci-Preisträger

The Deutsche Digitale Bibliothek is delighted to see three teams pursuing projects that dock onto its API. Two of these projects are conspicuous for having developed tools that simplify the process of using the data in the DDB: they are ‘DDBRest, a JavaScript framework for our API, and ‘Kulturchronologie, a Typo3 plugin for designing virtual exhibitions. 

Mnemosyne

 

Thus the organisers – Deutsche Digitale Bibliothek, Servicestelle Digitalisierung Berlin, Open Knowledge Foundation Deutschland and Wikimedia Deutschland – have realised their aim to show the wide variety of ways in which cultural data that can be utilised, the creative energy that can be released through the publishing of data under open licence and the fruitful results of looking beyond the boundaries of one’s own discipline. ‘The huge potential of cultural material for digital applications is obvious. Culture and digital content feed off one another,’ said Frank Frischmuth, General Manager of the Deutsche Digitale Bibliothek.

The results of ‘Coding da Vinci’ will be published under open licence.

More information and press material: http://codingdavinci.de/
Twitter: @codingdavinci
Hashtag: #codingdavinci

The press release in PDF form is located in the Press section.

All photos used here courtesy of: CC-BY Volker Agueras Gaeng.