Artikel

Attaining efficiency with imperfect public monitoring and one-sided Markov adverse selection

I prove an efficiency result for repeated games with imperfect public monitoring in which one player's utility is privately known and evolves according to a Markov process. Under certain assumptions, patient players can attain approximately efficient payoffs in equilibrium. The public signal must satisfy a 'pairwise full rank' condition that is somewhat stronger than the monitoring condition required in the Folk Theorem proved by Fudenberg, Levine, and Maskin (1994). Under stronger assumptions, the efficiency result partially extends to settings in which one player has private information that determines every player's payoff. The proof is partially constructive and uses an intuitive technique to mitigate the impact of private information on continuation payoffs.

Language
Englisch

Bibliographic citation
Journal: Theoretical Economics ; ISSN: 1555-7561 ; Volume: 12 ; Year: 2017 ; Issue: 3 ; Pages: 957-978 ; New Haven, CT: The Econometric Society

Classification
Wirtschaft
Noncooperative Games
Stochastic and Dynamic Games; Evolutionary Games; Repeated Games
Subject
Repeated Bayesian games
efficiency

Event
Geistige Schöpfung
(who)
Barron, Daniel
Event
Veröffentlichung
(who)
The Econometric Society
(where)
New Haven, CT
(when)
2017

DOI
doi:10.3982/TE1934
Handle
Last update
10.03.2025, 11:44 AM CET

Data provider

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Object type

  • Artikel

Associated

  • Barron, Daniel
  • The Econometric Society

Time of origin

  • 2017

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