Arbeitspapier

An experimental study of the repeated trust game with incomplete information

In the trust game first player 1 decides between non-cooperation or trust in reciprocity and then, in the latter case, player 2 between exploiting player 1 or rewarding him. In our experiment, player 2 can be a notorically rewarding player (this type is implemented as a robot strategy) or a human participant who may decide opportunistically. To allow for reputation formation, this game is played repeatedly. Learning can be analysed since participants play successively several repeated games with changed partners. In our computerized experiment, participants can explicitly rely on mixed strategies which allows testing the qualitative and quantitative aspects of reputation equilibria also at an individual level.

Sprache
Englisch

Erschienen in
Series: SFB 373 Discussion Paper ; No. 1999,97

Klassifikation
Wirtschaft

Ereignis
Geistige Schöpfung
(wer)
Anderhub, Vital
Güth, Werner
Engelmann, Dirk
Ereignis
Veröffentlichung
(wer)
Humboldt University of Berlin, Interdisciplinary Research Project 373: Quantification and Simulation of Economic Processes
(wo)
Berlin
(wann)
1999

Handle
URN
urn:nbn:de:kobv:11-10046848
Letzte Aktualisierung
10.03.2025, 11:42 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Anderhub, Vital
  • Güth, Werner
  • Engelmann, Dirk
  • Humboldt University of Berlin, Interdisciplinary Research Project 373: Quantification and Simulation of Economic Processes

Entstanden

  • 1999

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