Arbeitspapier

Classroom Games: Trading in a Pit Market 2.0

We have developed a computerized version of Charles Holt’s classical market game that can be used even in classes with a large audience. The Pit market game gives students intuitive access to the interaction of supply and demand in real-world markets. Even though trade can take place at non-uniform prices in the classroom game, the average price and the quantity traded are usually very close to the equilibrium values predicted by supply and demand curves. The classroom game can also be used for a lively discussion about the efficiency of markets or to show the consequences of taxes and regulatory interventions.

Sprache
Englisch

Erschienen in
Series: CEPIE Working Paper ; No. 04/16

Klassifikation
Wirtschaft
Economic Education and Teaching of Economics: Undergraduate
Data Collection and Data Estimation Methodology; Computer Programs: Other Computer Software
Microeconomic Behavior: Underlying Principles
Market Structure, Pricing, and Design: General
Thema
Pit Market
Market Game
Classroom Game
Economic Education
Supply and Demand
Pit Market
Angebot und Nachfrage
Marktspiel

Ereignis
Geistige Schöpfung
(wer)
Markwardt, Gunther
Seidel, André
Thum, Marcel
Ereignis
Veröffentlichung
(wer)
Technische Universität Dresden, Center of Public and International Economics (CEPIE)
(wo)
Dresden
(wann)
2016

Handle
URN
urn:nbn:de:bsz:14-qucosa-210692
Letzte Aktualisierung
10.03.2025, 11:45 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Markwardt, Gunther
  • Seidel, André
  • Thum, Marcel
  • Technische Universität Dresden, Center of Public and International Economics (CEPIE)

Entstanden

  • 2016

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