Artikel
Cognitive hierarchy theory and two-person games
The outcome of many social and economic interactions, such as stock-market transactions, is strongly determined by the predictions that agents make about the behavior of other individuals. Cognitive hierarchy theory provides a framework to model the consequences of forecasting accuracy that has proven to fit data from certain types of game theory experiments, such as Keynesian beauty contests and entry games. Here, we focus on symmetric two-player-two-action games and establish an algorithm to find the players' strategies according to the cognitive hierarchy approach. We show that the snowdrift game exhibits a pattern of behavior whose complexity grows as the cognitive levels of players increases. In addition to finding the solutions up to the third cognitive level, we demonstrate, in this theoretical frame, two new properties of snowdrift games: (i) any snowdrift game can be characterized by only a parameter, its class; (ii) they are anti-symmetric with respect to the diagonal of the pay-off's space. Finally, we propose a model based on an evolutionary dynamics that captures the main features of the cognitive hierarchy theory.
- Language
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Englisch
- Bibliographic citation
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Journal: Games ; ISSN: 2073-4336 ; Volume: 8 ; Year: 2017 ; Issue: 1 ; Pages: 1-18 ; Basel: MDPI
- Classification
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Wirtschaft
- Subject
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social dilemmas
game theory
cognitive theory
- Event
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Geistige Schöpfung
- (who)
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Gracia-Lázaro, Carlos
Floría, Luis Mario
Moreno, Yamir
- Event
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Veröffentlichung
- (who)
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MDPI
- (where)
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Basel
- (when)
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2017
- DOI
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doi:10.3390/g8010001
- Handle
- Last update
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10.03.2025, 11:45 AM CET
Data provider
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. If you have any questions about the object, please contact the data provider.
Object type
- Artikel
Associated
- Gracia-Lázaro, Carlos
- Floría, Luis Mario
- Moreno, Yamir
- MDPI
Time of origin
- 2017