The form of game formalism

Abstract: This article explores how the concept of formalism and the resulting method of formal analysis have been used and applied in the study of digital games. Three types of formalism in game studies are identified based on a review of their uses in the literature, particularly the discussion of essentialism and form that resulted from the narratology-ludology debate: 1) formalism focused on the aesthetic form of the game artifact, 2) formalism as game essentialism, and 3) formalism as a level of abstraction, related to formal language and ontology-like reasoning. These three are discussed in relation to the distinctions between form and matter, in the Aristotelian tradition, to highlight how the method of formal analysis of games appears to be dealing with matter rather than form, on a specific fundamental level of abstraction, and in turn how formal analysis becomes a misleading concept that leads to unnecessary confusion. Finally, the relationship between game essentialism and the mor

Location
Deutsche Nationalbibliothek Frankfurt am Main
Extent
Online-Ressource
Language
Englisch
Notes
Veröffentlichungsversion
begutachtet (peer reviewed)
In: Media and Communication ; 6 (2018) 2 ; 137-144

Event
Veröffentlichung
(where)
Mannheim
(when)
2018
Creator
Willumsen, Ea C.

DOI
10.17645/mac.v6i2.1321
URN
urn:nbn:de:0168-ssoar-57817-1
Rights
Open Access; Open Access; Der Zugriff auf das Objekt ist unbeschränkt möglich.
Last update
25.03.2025, 1:41 PM CET

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Associated

  • Willumsen, Ea C.

Time of origin

  • 2018

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