Arbeitspapier | Working paper
Grasping, Communicating, Understanding: Connecting Reality and Virtuality
"Several simulation projects in the area of production and logistics indicated that, although we have sophisticated input and output devices for computer supported modeling, physical models still play an important role for cognition and communication. We therefore introduce the concept of a Graspable User Interface that aims at combining two model worlds, the one inside the computer and a corresponding physical one in the outside world. Sensored user hands will couple physical objects of the real world with virtual objects, thus allowing fairly unrestricted manipulation and expression. In this way modeling with real physical objects can create an abstract virtual model. Some applications of this concept are presented. A further perspective for a new action oriented communication and learning with artifacts is envisioned." [author's abstract]
- Extent
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Seite(n): 11
- Language
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Englisch
- Bibliographic citation
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artec-paper (44)
- Subject
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Soziologie, Anthropologie
Wissenschaftssoziologie, Wissenschaftsforschung, Technikforschung, Techniksoziologie
virtuelle Realität
Interaktion
technische Entwicklung
computerunterstütztes Lernen
Mensch-Maschine-System
Virtualisierung
Dokumentation
- Event
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Geistige Schöpfung
- (who)
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Bruns, Friedrich Wilhelm
- Event
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Veröffentlichung
- (who)
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Universität Bremen, Forschungszentrum Nachhaltigkeit (artec)
- (where)
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Deutschland, Bremen
- (when)
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1996
- URN
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urn:nbn:de:0168-ssoar-220046
- Rights
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GESIS - Leibniz-Institut für Sozialwissenschaften. Bibliothek Köln
- Last update
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21.06.2024, 4:26 PM CEST
Data provider
GESIS - Leibniz-Institut für Sozialwissenschaften. Bibliothek Köln. If you have any questions about the object, please contact the data provider.
Object type
- Arbeitspapier
Associated
- Bruns, Friedrich Wilhelm
- Universität Bremen, Forschungszentrum Nachhaltigkeit (artec)
Time of origin
- 1996