Michael Sailer
Hat mitgewirkt an:
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Using gamification to enhance staff motivation in logistics
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A typology of adolescents' technology use before and during the COVID-19 pandemic: a latent profile analysis
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How gamification motivates: an experimental study of the effects of specific game design elements on psychological need satisfaction
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From top to bottom: how positions on different types of leaderboard may affect fully online student learning performance, intrinsic motivation, and course engagement