Artikel

Patience or fairness? Analyzing social preferences in repeated games

This paper investigates how the introduction of social preferences affects players' equilibrium behavior in both the one-shot and the infinitely repeated version of the Prisoner's Dilemma game. We show that fairness concerns operate as a 'substitute' for time discounting in the infinitely repeated game, as fairness helps sustain cooperation for lower discount factors. In addition, such cooperation can be supported under larger parameter values if players are informed about each others' social preferences than if they are uninformed. Finally, our results help to identify conditions under which cooperative behavior observed in recent experimental repeated games can be rationalized using time preferences alone (patience) or a combination of time and social preferences (fairness).

Sprache
Englisch

Erschienen in
Journal: Games ; ISSN: 2073-4336 ; Volume: 3 ; Year: 2012 ; Issue: 1 ; Pages: 56-77 ; Basel: MDPI

Klassifikation
Wirtschaft
Thema
prisoner's dilemma
repeated games
inequity aversion
time discounting
social preferences

Ereignis
Geistige Schöpfung
(wer)
Duffy, John
Muñoz-García, Félix
Ereignis
Veröffentlichung
(wer)
MDPI
(wo)
Basel
(wann)
2012

DOI
doi:10.3390/g3010056
Handle
Letzte Aktualisierung
10.03.2025, 11:43 MEZ

Datenpartner

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Objekttyp

  • Artikel

Beteiligte

  • Duffy, John
  • Muñoz-García, Félix
  • MDPI

Entstanden

  • 2012

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