Arbeitspapier

Borders in motion: An application related to the video game "Animal Crossing: New Horizons"

In 2020, the video game Animal Crossing: New Horizons was listed among the top ten in terms of revenue. We analyze the game by relying on an interdisciplinary framework of border studies. Borders can be interpreted not only in a geographical sense but also in terms of a temporal dimension as well as a cultural dimension. We highlight how the game blurs the borders between the real and virtual world.

Language
Englisch

Bibliographic citation
Series: Discussion Paper ; No. 423

Classification
Wirtschaft
Subject
Border
Animal Crossing
real versus virtual world

Event
Geistige Schöpfung
(who)
Benti, Behailu Shiferaw
Stadtmann, Georg
Event
Veröffentlichung
(who)
European University Viadrina, Department of Business Administration and Economics
(where)
Frankfurt (Oder)
(when)
2021

DOI
doi:10.11584/opus4-1027
Handle
Last update
10.03.2025, 11:43 AM CET

Data provider

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Object type

  • Arbeitspapier

Associated

  • Benti, Behailu Shiferaw
  • Stadtmann, Georg
  • European University Viadrina, Department of Business Administration and Economics

Time of origin

  • 2021

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