Arbeitspapier
Information and beliefs in a repeated normal-form game
We study beliefs and choices in a repeated normal-form game. In addition to a baseline treatment with common knowledge of the game structure, feedback about choices in the previous period and random matching, we run treatments (i) with fixed matching, (ii) without information about the opponent's payoffs, and (iii) without feedback about previous play. Using Stahl and Wilson's (1995) model of limited strategic reasoning, we classify behavior with regard to its strategic sophistication and consider its development over time. In the treatments with feedback and full information about the game, we observe more strategic play, more best-responses to beliefs and more accurate beliefs over time. While feedback is the main driving force of learning to play strategically and for forming beliefs that accurately predict the behavior of the opponent, both incomplete information about the opponent's payoffs or lack of feedback lead to a stagnation of best-response rates over time.
- Language
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Englisch
- Bibliographic citation
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Series: WZB Discussion Paper ; No. SP II 2010-02
- Classification
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Wirtschaft
Noncooperative Games
Design of Experiments: Laboratory, Group Behavior
Expectations; Speculations
- Subject
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experiments
beliefs
strategic uncertainty
learning
- Event
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Geistige Schöpfung
- (who)
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Fehr, Dietmar
Kübler, Dorothea
Danz, David
- Event
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Veröffentlichung
- (who)
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Wissenschaftszentrum Berlin für Sozialforschung (WZB)
- (where)
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Berlin
- (when)
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2010
- Handle
- Last update
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10.03.2025, 11:42 AM CET
Data provider
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. If you have any questions about the object, please contact the data provider.
Object type
- Arbeitspapier
Associated
- Fehr, Dietmar
- Kübler, Dorothea
- Danz, David
- Wissenschaftszentrum Berlin für Sozialforschung (WZB)
Time of origin
- 2010