Motivation by gamification: Adapting motivational tools of massively multiplayer online role-playing games (MMORPGs) for peer-to-peer assessment in connectivist massive open online courses (cMOOCs)

Location
Deutsche Nationalbibliothek Frankfurt am Main
ISSN
1573-0638
Extent
Online-Ressource
Language
Englisch
Notes
online resource.

Bibliographic citation
Motivation by gamification: Adapting motivational tools of massively multiplayer online role-playing games (MMORPGs) for peer-to-peer assessment in connectivist massive open online courses (cMOOCs) ; volume:66 ; number:1 ; day:6 ; month:2 ; year:2020 ; pages:75-92 ; date:2.2020
International review of education ; 66, Heft 1 (6.2.2020), 75-92, 2.2020

Classification
Erziehung, Schul- und Bildungswesen

Creator
Danka, István
Contributor
SpringerLink (Online service)

DOI
10.1007/s11159-020-09821-6
URN
urn:nbn:de:101:1-2020052421081966753829
Rights
Open Access; Der Zugriff auf das Objekt ist unbeschränkt möglich.
Last update
14.08.2025, 10:45 AM CEST

Data provider

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Associated

  • Danka, István
  • SpringerLink (Online service)

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