Motivation by gamification: Adapting motivational tools of massively multiplayer online role-playing games (MMORPGs) for peer-to-peer assessment in connectivist massive open online courses (cMOOCs)
- Location
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Deutsche Nationalbibliothek Frankfurt am Main
- ISSN
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1573-0638
- Extent
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Online-Ressource
- Language
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Englisch
- Notes
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online resource.
- Bibliographic citation
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Motivation by gamification: Adapting motivational tools of massively multiplayer online role-playing games (MMORPGs) for peer-to-peer assessment in connectivist massive open online courses (cMOOCs) ; volume:66 ; number:1 ; day:6 ; month:2 ; year:2020 ; pages:75-92 ; date:2.2020
International review of education ; 66, Heft 1 (6.2.2020), 75-92, 2.2020
- Classification
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Erziehung, Schul- und Bildungswesen
- Creator
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Danka, István
- Contributor
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SpringerLink (Online service)
- DOI
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10.1007/s11159-020-09821-6
- URN
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urn:nbn:de:101:1-2020052421081966753829
- Rights
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Open Access; Der Zugriff auf das Objekt ist unbeschränkt möglich.
- Last update
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14.08.2025, 10:45 AM CEST
Data provider
Deutsche Nationalbibliothek. If you have any questions about the object, please contact the data provider.
Associated
- Danka, István
- SpringerLink (Online service)