Artikel

An agent-based market simulation for enriching innovation management education

It is not easy for students or junior managers to obtain first-hand experience in innovation and technology management. Business gaming simulations can remedy this, as they provide an opportunity to acquire practical skills. We developed such a business gaming simulation that enables teams of participants—each managing a virtual company that competes with other companies in several markets—to implement technology strategies, make resource allocation decisions, and test marketing strategies for introducing its new products. The salient feature of this simulation is its agent-based market model, which accounts for consumers’ heterogeneity and social factors like word-of-mouth communication. In this paper, we describe the elements and dynamics of the market model, outline the didactic framework, and synthesize our experiences from using the simulation in classroom settings for several years. Overall, we find that using an agent-based model as the core of a business gaming simulation can facilitate experiential learning in management, particularly in fields that involve complex social system dynamics, as is the case in the diffusion of innovations.

Sprache
Englisch

Erschienen in
Journal: Central European Journal of Operations Research ; ISSN: 1613-9178 ; Volume: 29 ; Year: 2020 ; Issue: 1 ; Pages: 143-161 ; Berlin, Heidelberg: Springer

Klassifikation
Management
Thema
Agent-based modeling
Business gaming simulation
Innovation management
Product diffusion
Pricing and timing strategies
Education

Ereignis
Geistige Schöpfung
(wer)
Stummer, Christian
Kiesling, Elmar
Ereignis
Veröffentlichung
(wer)
Springer
(wo)
Berlin, Heidelberg
(wann)
2020

DOI
doi:10.1007/s10100-020-00716-3
Letzte Aktualisierung
10.03.2025, 11:44 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Artikel

Beteiligte

  • Stummer, Christian
  • Kiesling, Elmar
  • Springer

Entstanden

  • 2020

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