Arbeitspapier

Efficient coordination in weakest-link games

Existing experimental research on behavior in weakest-link games shows overwhelmingly the inability of people to coordinate on the efficient equilibrium, especially in larger groups. We hypothesize that people will be able to coordinate on efficient outcomes, provided they have sufficient freedom to choose their interaction neighborhood. We conduct experiments with medium sized and large groups and show that neighborhood choice indeed leads to coordination on the fully efficient equilibrium, irrespective of group size. This leads to substantial welfare effects. Achieved welfare is between 40 and 60 percent higher in games with neighborhood choice than without neighborhood choice. We identify exclusion as the simple but very effective mechanism underlying this result. In early rounds, high performers exclude low performers who in consequence learn to become high performers.

Sprache
Englisch

Erschienen in
Series: CESifo Working Paper ; No. 3685

Klassifikation
Wirtschaft
Noncooperative Games
Design of Experiments: Laboratory, Group Behavior
Institutions: Design, Formation, Operations, and Impact
Network Formation and Analysis: Theory
Thema
efficient coordination
weakest-link
minimum effort
neighborhood choice
experiment
Verhaltensökonomik
Wohlfahrtseffekt
Nichtkooperatives Spiel
Test

Ereignis
Geistige Schöpfung
(wer)
Riedl, Arno
Rohde, Ingrid M. T.
Strobel, Martin
Ereignis
Veröffentlichung
(wer)
Center for Economic Studies and ifo Institute (CESifo)
(wo)
Munich
(wann)
2011

Handle
Letzte Aktualisierung
10.03.2025, 11:42 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Riedl, Arno
  • Rohde, Ingrid M. T.
  • Strobel, Martin
  • Center for Economic Studies and ifo Institute (CESifo)

Entstanden

  • 2011

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