Journal article | Zeitschriftenartikel

Sore Losers? A Reexamination of the Frustration-Aggression Hypothesis for Colocated Video Game Play

The impact of video game play on player aggression continues to be debated within the academic literature. Most of the studies in this area have focused on game content as the independent variable, whereas the social context of gaming is largely neglected. This article presents an experimental study (N 76) on the effects of game outcome and trash-talking in a competitive colocated multiplayer sports video game on aggressive behavior. The results indicate that an unfavorable outcome (i.e., losing) can increase postgame aggression, whereas trash-talking by the opponent had no such effect. We also tested the frustration– aggression hypothesis for video games and found that the effect of losing on aggressive behavior is mediated by negative affect. The results suggest that the frustration–aggression hypothesis can be applied to the use of digital games and that game characteristics alone are not sufficient to explain effects on aggression.

Sore Losers? A Reexamination of the Frustration-Aggression Hypothesis for Colocated Video Game Play

Urheber*in: Breuer, Johannes; Scharkow, Michael; Quandt, Markus

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ISSN
2160-4142
Umfang
Seite(n): 126-137
Sprache
Englisch
Anmerkungen
Status: Postprint; begutachtet (peer reviewed)

Erschienen in
Psychology of Popular Media Culture, 4(2)

Thema
Psychologie
Sozialpsychologie
Computerspiel
Verhalten
Aggression
Frustration
Interaktion
Kommunikation
Sprache
Sprachverhalten
Wettkampf
Experiment

Ereignis
Geistige Schöpfung
(wer)
Breuer, Johannes
Scharkow, Michael
Quandt, Markus
Ereignis
Veröffentlichung
(wo)
Deutschland
(wann)
2015

DOI
URN
urn:nbn:de:0168-ssoar-63658-2
Rechteinformation
GESIS - Leibniz-Institut für Sozialwissenschaften. Bibliothek Köln
Letzte Aktualisierung
21.06.2024, 16:26 MESZ

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Objekttyp

  • Zeitschriftenartikel

Beteiligte

  • Breuer, Johannes
  • Scharkow, Michael
  • Quandt, Markus

Entstanden

  • 2015

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