Arbeitspapier

Cognition and behavior in two-person guessing games: An experimental study

This paper reports experiments that elicit subjects' initial responses to 16 dominancesolvable two-person guessing games. The structure is publicly announced except for varying payoff parameters, to which subjects are given free access, game by game, through an interface that records their information searches. Varying the parameters allows strong separation of the behavior implied by leading decision rules and makes monitoring search a powerful tool for studying cognition. Many subjects' decisions and searches show clearly that they understand the games and seek to maximize their payoffs, but have boundedly rational models of others' decisions, which lead to systematic deviations from equilibrium.

Sprache
Englisch

Erschienen in
Series: ISER Discussion Paper ; No. 613

Klassifikation
Wirtschaft
Noncooperative Games
Design of Experiments: Laboratory, Group Behavior
Model Construction and Estimation
Thema
noncooperative games
experimental economics
guessing games
bounded rationality
strategic sophistication
cognition
information search
Informationsversorgung
Beschränkte Rationalität
Test
Nichtkooperatives Spiel
Kognition

Ereignis
Geistige Schöpfung
(wer)
Costa-Gomes, Miguel A.
Crawford, Vincent P.
Ereignis
Veröffentlichung
(wer)
Osaka University, Institute of Social and Economic Research (ISER)
(wo)
Osaka
(wann)
2004

Handle
Letzte Aktualisierung
10.03.2025, 11:43 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Costa-Gomes, Miguel A.
  • Crawford, Vincent P.
  • Osaka University, Institute of Social and Economic Research (ISER)

Entstanden

  • 2004

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