Artikel
Reciprocity effects in the trust game
I use data from a previous experiment for classifying subjects based on their behavior in the trust game. Prior literature defines a 'reciprocity effect' as the tendency for Second Movers to return proportions increasing in the amounts that they receive. In the data that I use, 31% of Second Movers show reciprocity effects, 31% are neutral, and 25% consistently free-ride, indicating that the aggregate reciprocity effect for the sample as a whole is attributable to a minority of the subjects.
- Language
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Englisch
- Bibliographic citation
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Journal: Games ; ISSN: 2073-4336 ; Volume: 4 ; Year: 2013 ; Issue: 3 ; Pages: 367-374 ; Basel: MDPI
- Classification
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Wirtschaft
- Subject
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trust game
reciprocity
strategy method
- Event
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Geistige Schöpfung
- (who)
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Smith, Alexander
- Event
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Veröffentlichung
- (who)
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MDPI
- (where)
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Basel
- (when)
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2013
- DOI
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doi:10.3390/g4030367
- Handle
- Last update
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10.03.2025, 11:43 AM CET
Data provider
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. If you have any questions about the object, please contact the data provider.
Object type
- Artikel
Associated
- Smith, Alexander
- MDPI
Time of origin
- 2013