Arbeitspapier
Optimal equilibria of the best shot game
We consider any network environment in which the best shot game is played. This is the case where the possible actions are only two for every node (0 and 1), and the best response for a node is 1 if and only if all her neighbors play 0. A natural application of the model is one in which the action 1 is the purchase of a good, which is locally a public good, in the sense that it will be available also to neighbors. This game will typically exhibit a great multiplicity of equilibria. Imagine a social planner whose scope is to find an optimal equilibrium, i.e. one in which the number of nodes playing 1 is minimal. To find such an equilibrium is a very hard task for any non-trivial network architecture. We propose an implementable mechanism that, in the limit of infinite time, reaches an optimal equilibrium, even if this equilibrium and even the network structure is unknown to the social planner.
- Language
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Englisch
- Bibliographic citation
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Series: Nota di Lavoro ; No. 33.2009
- Classification
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Wirtschaft
Optimization Techniques; Programming Models; Dynamic Analysis
Computational Techniques; Simulation Modeling
Network Formation and Analysis: Theory
Public Goods
- Subject
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Networks
Best Shot Game
Simulated Annealing
- Event
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Geistige Schöpfung
- (who)
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Pin, Paolo
Dall'Asta, Luca
Ramezanpour, Abolfazl
- Event
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Veröffentlichung
- (who)
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Fondazione Eni Enrico Mattei (FEEM)
- (where)
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Milano
- (when)
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2009
- Handle
- Last update
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10.03.2025, 11:44 AM CET
Data provider
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. If you have any questions about the object, please contact the data provider.
Object type
- Arbeitspapier
Associated
- Pin, Paolo
- Dall'Asta, Luca
- Ramezanpour, Abolfazl
- Fondazione Eni Enrico Mattei (FEEM)
Time of origin
- 2009