Arbeitspapier

Optimal equilibria of the best shot game

We consider any network environment in which the best shot game is played. This is the case where the possible actions are only two for every node (0 and 1), and the best response for a node is 1 if and only if all her neighbors play 0. A natural application of the model is one in which the action 1 is the purchase of a good, which is locally a public good, in the sense that it will be available also to neighbors. This game will typically exhibit a great multiplicity of equilibria. Imagine a social planner whose scope is to find an optimal equilibrium, i.e. one in which the number of nodes playing 1 is minimal. To find such an equilibrium is a very hard task for any non-trivial network architecture. We propose an implementable mechanism that, in the limit of infinite time, reaches an optimal equilibrium, even if this equilibrium and even the network structure is unknown to the social planner.

Language
Englisch

Bibliographic citation
Series: Nota di Lavoro ; No. 33.2009

Classification
Wirtschaft
Optimization Techniques; Programming Models; Dynamic Analysis
Computational Techniques; Simulation Modeling
Network Formation and Analysis: Theory
Public Goods
Subject
Networks
Best Shot Game
Simulated Annealing

Event
Geistige Schöpfung
(who)
Pin, Paolo
Dall'Asta, Luca
Ramezanpour, Abolfazl
Event
Veröffentlichung
(who)
Fondazione Eni Enrico Mattei (FEEM)
(where)
Milano
(when)
2009

Handle
Last update
10.03.2025, 11:44 AM CET

Data provider

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Object type

  • Arbeitspapier

Associated

  • Pin, Paolo
  • Dall'Asta, Luca
  • Ramezanpour, Abolfazl
  • Fondazione Eni Enrico Mattei (FEEM)

Time of origin

  • 2009

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