Artikel
Entertainment marketing, experiential consumption and consumer behavior: The determinant of choice of wine in the store
The aim of this study is to discover the wine store variables that arouse the desire to purchase in the consumer. Wine is a complex product: its features are better able to be perceived and valued in a suitable sales environment. The store environment contains various stimuli that might be perceived by the customer's senses, and each stimulus offers many variable options. Mehrabian and Russell's framework specifies that individuals react to their environment along at least three dimensions: Pleasure, Arousal, and Dominance (PAD). Dismissing (avoidance) and approaching are the behavioral responses of the consumer to these dimensions. There were 130 responding participants in the store. The relationship between emotions stimulated in the store and behavioral responses, which was mediated by environmental stimuli, were central in the results.
- Language
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Englisch
- Bibliographic citation
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Journal: Wine Economics and Policy ; ISSN: 2212-9774 ; Volume: 5 ; Year: 2016 ; Issue: 2 ; Pages: 87-95 ; Amsterdam: Elsevier
- Classification
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Wirtschaft
- Subject
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Atmosphere
Consumers
Emotions
Purchase
Wine
- Event
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Geistige Schöpfung
- (who)
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Platania, Marco
Platania, Silvia
Santisi, Giuseppe
- Event
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Veröffentlichung
- (who)
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Elsevier
- (where)
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Amsterdam
- (when)
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2016
- DOI
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doi:10.1016/j.wep.2016.10.001
- Handle
- Last update
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10.03.2025, 11:43 AM CET
Data provider
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. If you have any questions about the object, please contact the data provider.
Object type
- Artikel
Associated
- Platania, Marco
- Platania, Silvia
- Santisi, Giuseppe
- Elsevier
Time of origin
- 2016