Arbeitspapier

Understanding the effects of violent video games on violent crime

Psychological studies invariably find a positive relationship between violent video game play and aggression. However, these studies cannot account for either aggressive effects of alternative activities video game playing substitutes for or the possible selection of relatively violent people into playing violent video games. That is, they lack external validity. We investigate the relationship between the prevalence of violent video games and violent crimes. Our results are consistent with two opposing effects. First, they support the behavioral effects as in the psychological studies. Second, they suggest a larger voluntary incapacitation effect in which playing either violent or non-violent games decrease crimes. Overall, violent video games lead to decreases in violent crime.

Sprache
Englisch

Erschienen in
Series: ZEW Discussion Papers ; No. 11-042

Klassifikation
Wirtschaft
Criminal Law
Information and Internet Services; Computer Software
Thema
Video Games
Violence
Crime

Ereignis
Geistige Schöpfung
(wer)
Cunningham, A. Scott
Engelstätter, Benjamin
Ward, Michael R.
Ereignis
Veröffentlichung
(wer)
Zentrum für Europäische Wirtschaftsforschung (ZEW)
(wo)
Mannheim
(wann)
2011

Handle
URN
urn:nbn:de:bsz:180-madoc-31936
Letzte Aktualisierung
10.03.2025, 11:45 MEZ

Datenpartner

Dieses Objekt wird bereitgestellt von:
ZBW - Deutsche Zentralbibliothek für Wirtschaftswissenschaften - Leibniz-Informationszentrum Wirtschaft. Bei Fragen zum Objekt wenden Sie sich bitte an den Datenpartner.

Objekttyp

  • Arbeitspapier

Beteiligte

  • Cunningham, A. Scott
  • Engelstätter, Benjamin
  • Ward, Michael R.
  • Zentrum für Europäische Wirtschaftsforschung (ZEW)

Entstanden

  • 2011

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