Arbeitspapier
Don't hate the player, hate the game: Uncovering the foundations of cheating in contests
Contests are meant to attract the best performers and incentivize high effort, however, they may also attract cheaters who try to win via illicit means which crowds out the best performers. We use a laboratory experiment to explore the role of self-selection in contests with a possibility of lying in a real effort task. Contrary to common wisdom, we do not find evidence that contests disproportionately attract intrinsic cheaters. However, we find that contests fail at selecting the best performers, as no difference is observed in the actual or perceived ability of those who selected into the contest versus those who selected into a comparable noncompetitive pay scheme.
- Sprache
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Englisch
- Erschienen in
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Series: Working Papers in Economics and Statistics ; No. 2016-29
- Klassifikation
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Wirtschaft
Institutions: Design, Formation, Operations, and Impact
Illegal Behavior and the Enforcement of Law
Personnel Economics: Compensation and Compensation Methods and Their Effects
Design of Experiments: General
- Thema
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contest
cheating
entry
experiment
- Ereignis
-
Geistige Schöpfung
- (wer)
-
Dutcher, E. Glenn
Glätzle-Rützler, Daniela
Ryvkin, Dmitry
- Ereignis
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Veröffentlichung
- (wer)
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University of Innsbruck, Research Platform Empirical and Experimental Economics (eeecon)
- (wo)
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Innsbruck
- (wann)
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2016
- Handle
- Letzte Aktualisierung
-
10.03.2025, 11:44 MEZ
Datenpartner
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Objekttyp
- Arbeitspapier
Beteiligte
- Dutcher, E. Glenn
- Glätzle-Rützler, Daniela
- Ryvkin, Dmitry
- University of Innsbruck, Research Platform Empirical and Experimental Economics (eeecon)
Entstanden
- 2016