Arbeitspapier
Repeated contests with asymmetric information
The same contestants often meet repeatedly in contests. Behavior in a contest potentially provides information with regard to one's type and can therefore influence the behavior of the opponents in later contests. This paper shows that if effort is observable, this can induce a ratchet effect in contests: high ability contestants sometimes put in little effort in an early round in order to make the opponents believe that they are of little ability. The effect reduces overall effort and increases equilibrium utility of the contestants when compared with two unrelated one-shot contests. It does, however, also introduce an allocative inefficiency since sometimes a contestant with a low valuation wins. The model assumes an imperfectly discriminating contest. In extension I show that, qualitatively, results are similar in a perfectly discriminating contest (all pay auction).
- Weitere Titel
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Wiederholte Wettkämpfe mit asymmetrischer Information
- Sprache
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Englisch
- Erschienen in
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Series: WZB Discussion Paper ; No. SP II 2008-08
- Klassifikation
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Wirtschaft
Noncooperative Games
Political Processes: Rent-seeking, Lobbying, Elections, Legislatures, and Voting Behavior
Conflict; Conflict Resolution; Alliances; Revolutions
Asymmetric and Private Information; Mechanism Design
Personnel Economics: Compensation and Compensation Methods and Their Effects
- Ereignis
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Geistige Schöpfung
- (wer)
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Münster, Johannes
- Ereignis
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Veröffentlichung
- (wer)
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Wissenschaftszentrum Berlin für Sozialforschung (WZB)
- (wo)
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Berlin
- (wann)
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2008
- Handle
- Letzte Aktualisierung
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10.03.2025, 11:44 MEZ
Datenpartner
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Objekttyp
- Arbeitspapier
Beteiligte
- Münster, Johannes
- Wissenschaftszentrum Berlin für Sozialforschung (WZB)
Entstanden
- 2008